BRAIN. Broad Research in Artificial Intelligence and Neuroscience

Volume: 13 | Issue: 1 |

Adaptation in Affective Video Games during the Covid-19 Pandemic

Published March 4, 2022
Cite
Vlad Constantin Bandac - "Elisabeta Doamna" Psychiatriy Hospital; Galati, Romania (RO), Cristina Stefanescu - Dunarea de Jos University of Galati, Romania (RO),

Abstract

Though national players area unit on the average 35-44 years recent, most diagnoses of on-line recreation Disorder occur in adolescents.

This data point may be a symptom of the usually neglected role of Adults within the diagnostic method, the questionable initial line in perceiving a tangle of web use and games in their kids.

Parents' negative attitudes towards games and family quarrels are shown to be predictors of gambling addiction among adolescents.

Full Text:

VIEW PDF



(C) 2010-2026 EduSoft